'THE ARCHITECT' RUNS A TUTORIAL ON REVIT. YOU WON'T WANT TO MISS READING IT!
Hello folks. I am very
pleased to bring you the maiden edition of what will be a regular submission.
While this section will be mostly directed to the Architects who constantly
visit my site, I still believe non-architects can benefit as well. My goal is to
freely share from my vast knowledge of the softwares I use of which in some
cases are products of up to six years of experience. I will be constantly
posting short tutorials on various aspects of the use of the Revit and
Photoshop softwares (contact me for problems from any other software). I will
also be willing to listen to problems and challenges from them when posted on
the comments thread. However, in some cases, I might have to make the answers a
full tutorial thus replying through another post. Hoping you will enjoy this
current post and do tell me your mind, through a post.
HOW TO USE THE REVIT
SOFTWARE AS YOUR SKETCH PAD
From my six years (almost
seven) of Revit experience, I have come to realize that a lot of Revit users
have a knack for limiting the abilities of the Revit software. They usually perceive
it as a 'limited' software that does not/wouldn't let them do the things they
naturally like doing with other softwares when drafting and completing design
projects. Well, that isn't true in anyway. Revit is actually one of the fewest
softwares out there that gives you what I see as absolute freedom and control.
There is barely nothing in architectural drafting, visualization and
documentation you cannot achieve with Revit. This might mean adopting a seeming
lengthy procedure in some cases but the opposite in most. So today, I wish to
explain to you that you can decide to begin your design projects from scratch
on Revit. In other words, you can image, conceptualize and even go further to
sketch before design proper, all in Revit Architecture. Now, do take the
patience to go through the class. Moreover, you won't find these things on any
textbook as I conceived it via my experiences with the software.
NOTE:
I have used Revit 11 here simply because of how popular it is. Revit 9 and
Revit 11 are the most popular Revit softwares in use among architects. If you
do not use any of these versions, it is still not a problem as all you need to
do is to locate the position of the tools I have used here on your own
interface. The functions are still exactly the same.
You will also notice
that some of the components I will use in this class may not look like the one
on your own software screen. Reason is that I have customized a lot of the
things on my interface but they will in no way affect the result of what we
wish to do.
QUICK POINT:
When I say sketch, I do not mean drawing rough (comical) lines as though you
are recreating the Batman Comic series, No. When I say sketch, I mean drafting
your design layout (preliminary plans) in lines and later on converting those
lines into full designs with solid walls. This should be the first stage to
your design process just after you have made up your mind on what your scheme
will look like (including all analysis). We all know how tasking it can be at
times to divide and allocate spaces to functions without having to contradict
either function or your intending form. Now, with the method I am about showing
you, it is going to be very easy to do that given that the 'illusional'/psychological
weight of having solid heavy walls during the conceptual stage will be
eliminated. You will just have your lines to deal with.
STEP 1.
CREATING THE SKETCH
LEVEL
I am going to assume
you know how to create a level on Revit. If you don't, then locate the LEVEL
TOOL (see image 1) on the home menu tab and then find a very suitable level
above the software's
Image 1 |
default Level 1, click once to your left, and after moving
your pointer to your right, click once again (see image 2). Rename this level
as 'Sketch' (by double-click on the current name and entering a
new name). I
advice that this 'sketch level' should be made to sit far far above your building
zone (the eventual total height of the building/structure).
Image 2 |
STEP 2.
MAKING THE SKETCH
Open up the view called
Level Sketch. It is located on your project browser bar on your left (see image
3). Simply double-click on it to open. Now you will be taken to a new plan view
called Level Sketch (exactly as it is in image 3ii). The four points you see, are
your view indicators. They
determine where the software will interpret as your south
(approach view), east (right-end view), etc.
Now based on their orientation, we will be drafting our sketch within
them.
Image 3 |
Image 3ii |
Mind, I am choosing to
use a 'two-bed mini-flat' scheme here but any other design scheme could be
used.
You can only sketch
with the Revit Model Lines. Model lines are different from Drafting
lines in the sense that they are parametric. In other words, you can see a
model Line anywhere you are in a project space (all views and sheets) unlike
drafting lines that are only visible on the view you have applied it. If you
haven't tampered with your Model or Drafting Line graphics styles, then your
Model Line should be green in colour while your Drafting line will be black (this
applies to Revit 11 which we are using here).
To use the Model Line,
Ø Go
to home and select Model Line (see image 4)
Image 4 |
Ø Then
within the four 'view points' in your Sketch Level View, start sketching. You
sketch by clicking a point to begin a line and clicking another point to end it
(see image 5).
Image 5 |
Ø Now
sketch out the entire design layout plan. Usually, this will take some time as
you are actually designing/planning. But instead of using walls, you are using
lines. Remember to annotate (give names to) your spaces as you do so as not to
get confused. (See image 6). You should include
225mm (9inches) or 150mm (6inches)
to the dimensions you give each of the spaces as a way of preparing for the
thickness of the wall you intend to use. I have not paid good attention to
scale on this one as this is just a tutorial.
Image 6 |
STEP 3.
CONVERTING SKETCH TO
WALLS
Ø Once
you have finished your sketch then it is time to convert the sketch lines into
walls. You will do this by first instructing the contents (sketch) of the
Sketch level to be visible on the level(s) you will intend to use it. For
instance, if you intend to begin your walls on the default Level 1, then you
will need to ask the software to make 'Sketch Level' visible on Level 1. How do
you do that? Simple.
Ø Go
to that level where you want contents of the Sketch Level to show (by double
clicking it on your project browser bar. see image 7). Once you are on that
level/view click once on the name of that view on the project browser once
more.
Image 7 |
Ø On
the Properties bar just above the project browser, scroll down and locate the
'underlay option'. (see image 8).
Image 8 |
Ø Follow
the 'underlay' frame to your right and then drop the menu there to change
whatever you have there to 'Sketch' by picking that option (which is the sketch
level you created). You will notice that a faint outline of the sketch you made
on Sketch Level will become visible in your current view. (see image 9).
Image 9 |
Ø Now
let us convert to walls. Select the Wall Tool on the Home Menu. Once you do,
the Modify menu will become active. Now select the 'pick lines' option under
the 'draw section'. (See image 10).
Image 10 |
Ø Having
done that, drop down to the slim bar (options menu bar) just under the modify
bay/ribbon then make sure you enter appropriate details for 'Height'. Use 'Wall
Centerline' for the 'Location option' .
Ø Then
begin to click on each of the faint lines. You will notice that each line will
be overridden with a wall. Do this for the entire sketch and your layout plan
is ready for the rest of your work (see image 11).
Image 11 |
This is all you need to
begin your design process. You can then go ahead to fix your doors and windows.
I assume you learnt a thing or two from the tutorial. Now can I get your
feedback?
FROM MY ARCHIVES
I intend to begin a routine here. For each post I make, I will be attaching one of my designs from the archives. Although I will not be including sensitive ones (real jobs of my clients) as that could attract legal action but you can learn a thing or two from my use of these softwares through the ones I will make available. The designs will be ones I did with just Revit and Photoshop. No Studio Max, After Effect, Vector Works or Ray. Enjoy this current one I did back in 2012. Observe that I was just some weeks old with Photoshop. Regards!
Remember, at 360talkatives you should always leave a comment...
50% of my design stress reduced! Nice tutorial. Keep it up!
ReplyDeleteEnjoyed the post. *thumbs up!*
ReplyDeleteGood post broh!
ReplyDeleteSignature 1, keep it up. I nw following bumper to bumper
ReplyDeleteThanks dude. Glad you are!
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